Fidelis Morte

Truth is Stranger
So it begins..

A war is brewing in the streets of New Orleans and the Sabbat are ready. With extra packs in the area the Cam is sure to re-focus on New Orleans and allow the Sabbat fangs to become permanently ingrained in Atlanta. Alan got his books from the righteous sword and it only cost us some blood and a major boon. Vito Giovanni says he will keep his dogs off of us if we bring him the bowl, which papa Moses has, and it could be a problem but Stacey is sure we can trade a could tremre for the bowl. There is a creepy red supernatural star that has us a little worried, we checked it out but we weren’t the first. If only we still had Lawrence, he was a convenient pet. However, The best part of the night though was when we got to terrorized those two Cam Tremre boys, Tee Hee!!
Beverly Marsh

Let the Games Begin

We’ve re-announced our presence to the Sabat. A hunt of the Camarilla Prince in true Sabat fashion. Our pack was the closest, but I never expected anyone to catch him. Mind-wiped S.W.A.T. members, the guy must really be loaded. Still, we have an untraceable SUV fully loaded from the fiasco. The Mask of Autumn and Anvil seem to be pulling us into the fold, and then this Giovanni, Vincent, shows up. But grudges run long and deep among our kind, and I feel certain that nothing is what it seems. If the idea is to keep the focus on in-fighting and politics, we are certainly suited for the task. Our pack is strong together, best we stay that way.

Staci Lowt
Ductus Fidelis Morte

Home Coming

I’m tired of living in a shitty swamp house. Together we acquired lodgings fitting of Cainites of the True Black Hand. A proper penthouse above the French Quarter. Shame about that poor man’s grandfather…

Ductus of Fidelis Morte

Welcome to your Adventure Log!
A blog for your campaign

Every campaign gets an Adventure Log, a blog for your adventures!

While the wiki is great for organizing your campaign world, it’s not the best way to chronicle your adventures. For that purpose, you need a blog!

The Adventure Log will allow you to chronologically order the happenings of your campaign. It serves as the record of what has passed. After each gaming session, come to the Adventure Log and write up what happened. In time, it will grow into a great story!

Best of all, each Adventure Log post is also a wiki page! You can link back and forth with your wiki, characters, and so forth as you wish.

One final tip: Before you jump in and try to write up the entire history for your campaign, take a deep breath. Rather than spending days writing and getting exhausted, I would suggest writing a quick “Story So Far” with only a summary. Then, get back to gaming! Grow your Adventure Log over time, rather than all at once.


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